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Virtual Neurorehabilitation Device Market Size, Share & Trends Analysis Report By Device Type (Wearable Devices, Robotic Rehabilitation Devices), By End User (Hospitals and Clinics, Rehabilitation Centers, Homecare Settings, Research Institutions), By Application (Stroke Rehabilitation, Traumatic Brain Injury Recovery, Parkinson's Disease Management, Other Neurological Disorders), By Technology, By Patient Demographics, Region, And Segment Forecasts, 2025-2034

Report Id: 1040 Pages: 180 Published: 05 August 2025 Format: PDF / PPT / Excel / Power BI
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Global Virtual Neurorehabilitation Device Market Size is valued at USD 1.3 Bn in 2024 and is predicted to reach USD 4.9 Bn by the year 2034 at a 14.0% CAGR during the forecast period for 2025-2034.

Virtual reality is a way through which humans can connect with computer-generated environments. Neurorehabilitation is one of the applications of Virtual reality. Neurorehabilitation includes devices like neurorobotic systems, Portable Neuromodulation Stimulators, brain-computer interfaces, and wearable devices. These gadgets are made especially to help consumers with conditions like stroke, Parkinson's disease, multiple sclerosis, traumatic brain injury, spinal cord injury, or cerebral palsy regain their motor, cognitive, and functional abilities.  These technologies facilitate motor learning, neuroplasticity, and cognitive development by offering engaging, regulated, and interactive virtual environments.

Virtual Neurorehabilitation Device Market

Rising neurological illnesses, advanced technologies, increasing wearables & robotics for neurorehabilitation, the increasing geriatric population has enhanced the demand of the virtual neurorehabilitation device market. Also, many healthcare facilities and centers found these devices very important and effective in treating neurological patients, resulting in the growth of the virtual neurorehabilitation device market. However, the factors like absence of skilled professionals, the high cost of treatments or devices, complex systems, lack of standardized instruments are putting negative impact on the development of this market. So, players have to focus more on these factors while inventing and creating new devices.

Market segmentation

The global virtual neurorehabilitation device market is segmented based on device type, application, technology, end-user, and patient demographics. By device type, the market includes wearable devices, robotic rehabilitation devices, software-based platforms, and virtual reality devices. In terms of application, it covers stroke rehabilitation, traumatic brain injury recovery, Parkinson's disease management, and other neurological disorders. The key technologies driving this market are augmented reality, virtual reality, artificial intelligence, and motion tracking technology. End-users consist of hospitals and clinics, rehabilitation centers, homecare settings, and research institutions. Additionally, patient demographics are categorized by age groups (pediatric, adult, geriatric), gender (male, female, non-binary), and severity of condition (mild, moderate, severe), further aiding market analysis and customization for diverse patient needs. Research institutions also play a significant role in advancing neurorehabilitation technologies.

North America, Europe, Asia-Pacific, Latin America, and the Middle East, and Africa are regional segments of the global virtual neurorehabilitation device market. North America dominates the virtual neurorehabilitation device market and will continue this trend over the forecast period 2019-2030. Maybe this is due to the high prevalence of neurological diseases, advanced technologies, an increasing number of key payers and products, and awareness of new healthcare facilities. On the other hand, Asia-Pacific’s market is also expected to grow faster in the future.

Competitive Landscape

Some of The Key Players in The Virtual Neurorehabilitation Device Market:

  • Ekso Bionics Holdings, Inc
  • Hocoma AG
  • MindMaze
  • Neuro Rehab VR
  • ReWalk Robotics
  • Eodyne
  • reHaptix GmbH
  • Neofect
  • Oxford VR
  • Euleria
  • Barron Associates
  • Virtual Therapy Solutions, LLC
  • Recovery Tech, Inc.
  • ICAROS GmbH
  • Other Prominent Players

The Virtual Neurorehabilitation Device Market Report Scope

Report Attribute

Specifications

Market Size Value In 2024

USD 1.3 Bn

Revenue Forecast In 2034

USD 4.9 Bn

Growth Rate CAGR

CAGR of 14.0% from 2025 to 2034

Quantitative Units

Representation of revenue in US$ Million and CAGR from 2025 to 2034

Historic Year

2021 to 2024

Forecast Year

2025-2034

Report Coverage

The forecast of revenue, the position of the company, the competitive market structure, growth prospects, and trends

Segments Covered

By Device Type, End User, Application, Technology, Patient Demographics

Regional Scope

North America; Europe; Asia Pacific; Latin America; Middle East & Africa

Country Scope

U.S.; Canada; U.K.; Germany; China; India; Japan; Brazil; Mexico; France; Italy; Spain; China; South Korea; South East Asia

Competitive Landscape

Ekso Bionics Holdings Inc., Hocoma AG, MindMaze, Neuro Rehab VR, ReWalk Robotics, Eodyne, reHaptix GmbH, Neofect, Oxford VR, Euleria, Barron Associates, Virtual Therapy Solutions, LLC, Recovery Tech, Inc., ICAROS GmbH, and Others

Customization Scope

Free customization report with the procurement of the report, Modifications to the regional and segment scope. Particular Geographic competitive landscape.

Pricing and Available Payment Methods

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Chapter 1. Methodology and Scope
1.1. Research Methodology
1.2. Research Scope & Assumptions

Chapter 2. Executive Summary

Chapter 3. Global Virtual Neurorehabilitation Device Market Snapshot

Chapter 4. Global Virtual Neurorehabilitation Device Market Variables, Trends & Scope
4.1. Market Segmentation & Scope
4.2. Drivers
4.3. Challenges
4.4. Trends
4.5. Investment and Funding Analysis
4.6. Porter's Five Forces Analysis
4.7. Incremental Opportunity Analysis (US$ MN), 2024-2034
4.8. Competitive Landscape & Market Share Analysis, By Key Player (2023)
4.9. Use/impact of AI on Virtual Neurorehabilitation Device Market Industry Trends
4.10. Global Virtual Neurorehabilitation Device Market Penetration & Growth Prospect Mapping (US$ Mn), 2021-2034

Chapter 5. Virtual Neurorehabilitation Device Market Segmentation 1: By Device Type, Estimates & Trend Analysis
5.1. Market Share by Device Type, 2024 & 2034
5.2. Market Size Revenue (US$ Million) & Forecasts and Trend Analyses, 2021 to 2034 for the following Device Type:

5.2.1. Wearable Devices
5.2.2. Robotic Rehabilitation Devices
5.2.3. Software-based Platforms
5.2.4. Virtual Reality Devices

Chapter 6. Virtual Neurorehabilitation Device Market Segmentation 2: By Application, Estimates & Trend Analysis
6.1. Market Share by Application, 2024 & 2034
6.2. Market Size Revenue (US$ Million) & Forecasts and Trend Analyses, 2021 to 2034 for the following Application:

6.2.1. Stroke Rehabilitation
6.2.2. Traumatic Brain Injury Recovery
6.2.3. Parkinson's Disease Management
6.2.4. Other Neurological Disorders

Chapter 7. Virtual Neurorehabilitation Device Market Segmentation 3: By Technology, Estimates & Trend Analysis
7.1. Market Share by Technology, 2024 & 2034
7.2. Market Size Revenue (US$ Million) & Forecasts and Trend Analyses, 2021 to 2034 for the following Technology:

7.2.1. Augmented Reality
7.2.2. Virtual Reality
7.2.3. Artificial Intelligence
7.2.4. Motion Tracking Technology

Chapter 8. Virtual Neurorehabilitation Device Market Segmentation 4: By Patient Demographics, Estimates & Trend Analysis
8.1. Market Share by Patient Demographics, 2024 & 2034
8.2. Market Size Revenue (US$ Million) & Forecasts and Trend Analyses, 2021 to 2034 for the following Patient Demographics:

8.2.1. Age Groups

8.2.1.1. Pediatric
8.2.1.2. Adult
8.2.1.3. Geriatric

8.2.2. Gender

8.2.2.1. Male
8.2.2.2. Female
8.2.2.3. Non-binary

8.2.3. Severity of Condition

8.2.3.1. Mild
8.2.3.2. Moderate
8.2.3.3. Severe

Chapter 9. Virtual Neurorehabilitation Device Market Segmentation 5: By End-Use, Estimates & Trend Analysis
9.1. Market Share by End-Use, 2024 & 2034
9.2. Market Size Revenue (US$ Million) & Forecasts and Trend Analyses, 2021 to 2034 for the following End-Use:

9.2.1. Hospitals and Clinics
9.2.2. Rehabilitation Centers
9.2.3. Homecare Settings
9.2.4. Research Institutions

Chapter 10. Virtual Neurorehabilitation Device Market Segmentation 6: Regional Estimates & Trend Analysis
10.1. Global Virtual Neurorehabilitation Device Market, Regional Snapshot 2024 & 2034

10.2. North America
10.2.1. North America Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by Country, 2021-2034
10.2.1.1. US
10.2.1.2. Canada
10.2.2. North America Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by Device Type, 2021-2034
10.2.3. North America Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by Application, 2021-2034
10.2.4. North America Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by Technology, 2021-2034
10.2.5. North America Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by Patient Demographics, 2021-2034
10.2.6. North America Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by End-Use, 2021-2034

10.3. Europe
10.3.1. Europe Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by Country, 2021-2034
10.3.1.1. Germany
10.3.1.2. U.K.
10.3.1.3. France
10.3.1.4. Italy
10.3.1.5. Spain
10.3.1.6. Rest of Europe
10.3.2. Europe Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by Device Type, 2021-2034
10.3.3. Europe Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by Application, 2021-2034
10.3.4. Europe Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by Technology, 2021-2034
10.3.5. Europe Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by Patient Demographics, 2021-2034
10.3.6. Europe Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by End-Use, 2021-2034

10.4. Asia Pacific
10.4.1. Asia Pacific Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by Country, 2021-2034
10.4.1.1. India
10.4.1.2. China
10.4.1.3. Japan
10.4.1.4. Australia
10.4.1.5. South Korea
10.4.1.6. Hong Kong
10.4.1.7. Southeast Asia
10.4.1.8. Rest of Asia Pacific
10.4.2. Asia Pacific Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by Device Type, 2021-2034
10.4.3. Asia Pacific Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by Application, 2021-2034
10.4.4. Asia Pacific Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts Patient Demographics, 2021-2034
10.4.5. Asia Pacific Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by End-Use, 2021-2034

10.5. Latin America
10.5.1. Latin America Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by Country, 2021-2034
10.5.1.1. Brazil
10.5.1.2. Mexico
10.5.1.3. Rest of Latin America
10.5.2. Latin America Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by Device Type, 2021-2034
10.5.3. Latin America Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by Application, 2021-2034
10.5.4. Latin America Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by Technology, 2021-2034
10.5.5. Latin America Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by Patient Demographics, 2021-2034
10.5.6. Latin America Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by End-Use, 2021-2034

10.6. Middle East & Africa
10.6.1. Middle East & Africa Wind Turbine Rotor Blade Market Revenue (US$ Million) Estimates and Forecasts by country, 2021-2034
10.6.1.1. GCC Countries
10.6.1.2. Israel
10.6.1.3. South Africa
10.6.1.4. Rest of Middle East and Africa
10.6.2. Middle East & Africa Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by Device Type, 2021-2034
10.6.3. Middle East & Africa Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by Application, 2021-2034
10.6.4. Middle East & Africa Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by Technology, 2021-2034
10.6.5. Middle East & Africa Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by Patient Demographics, 2021-2034
10.6.6. Middle East & Africa Virtual Neurorehabilitation Device Market Revenue (US$ Million) Estimates and Forecasts by End-Use, 2021-2034

Chapter 11. Competitive Landscape
11.1. Major Mergers and Acquisitions/Strategic Alliances
11.2. Company Profiles

11.2.1. Ekso Bionics Holdings, Inc

11.2.1.1. Business Overview
11.2.1.2. Key Device Type/Service Overview
11.2.1.3. Financial Performance
11.2.1.4. Geographical Presence
11.2.1.5. Recent Developments with Business Strategy

11.2.2. Hocoma AG
11.2.3. MindMaze
11.2.4. Neuro Rehab VR
11.2.5. ReWalk Robotics
11.2.6. Eodyne
11.2.7. reHaptix GmbH
11.2.8. Neofect
11.2.9. Oxford VR
11.2.10. Euleria
11.2.11. Barron Associates
11.2.12. Virtual Therapy Solutions, LLC
11.2.13. Recovery Tech, Inc.
11.2.14. ICAROS GmbH
11.2.15. Other Prominent Players

Virtual Neurorehabilitation Device Market Segmentation

Virtual Neurorehabilitation Device Market Based on Application-

  • Stroke Rehabilitation
  • Traumatic Brain Injury Recovery
  • Parkinson's Disease Management
  • Other Neurological Disorders

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Virtual Neurorehabilitation Device Market Based on Device Type-

  • Wearable Devices
  • Robotic Rehabilitation Devices
  • Software-based Platforms
  • Virtual Reality Devices

Virtual Neurorehabilitation Device Market Based on Technology-

  • Augmented Reality
  • Virtual Reality
  • Artificial Intelligence
  • Motion Tracking Technology

Virtual Neurorehabilitation Device Market Based on End-User-

  • Hospitals and Clinics
  • Rehabilitation Centers
  • Homecare Settings
  • Research Institutions

Virtual Neurorehabilitation Device Market Based on Patient Demographics-

  • Age Groups, 
    • Pediatric, 
    • Adult, 
    • Geriatric, 
  • Gender, 
    • Male, 
    • Female, 
    • Non-binary, 
  • Severity of Condition, 
    • Mild, 
    • Moderate, 
    • Severe
  • Research Institutions

Virtual Neurorehabilitation Device Market Based on Region-

North America-

  • The US
  • Canada

Europe-

  • Germany
  • The UK
  • France
  • Italy
  • Spain
  • Rest of Europe

Asia-Pacific-

  • China
  • Japan
  • India
  • South Korea
  • South East Asia
  • Rest of Asia Pacific

Latin America-

  • Brazil
  • Argentina
  • Mexico
  • Rest of Latin America

 Middle East & Africa-

  • GCC Countries
  • South Africa
  • Rest of the Middle East and Africa

InsightAce Analytic follows a standard and comprehensive market research methodology focused on offering the most accurate and precise market insights. The methods followed for all our market research studies include three significant steps – primary research, secondary research, and data modeling and analysis - to derive the current market size and forecast it over the forecast period. In this study, these three steps were used iteratively to generate valid data points (minimum deviation), which were cross-validated through multiple approaches mentioned below in the data modeling section.

Through secondary research methods, information on the market under study, its peer, and the parent market was collected. This information was then entered into data models. The resulted data points and insights were then validated by primary participants.

Based on additional insights from these primary participants, more directional efforts were put into doing secondary research and optimize data models. This process was repeated till all data models used in the study produced similar results (with minimum deviation). This way, this iterative process was able to generate the most accurate market numbers and qualitative insights.

Secondary research

The secondary research sources that are typically mentioned to include, but are not limited to:

  • Company websites, financial reports, annual reports, investor presentations, broker reports, and SEC filings.
  • External and internal proprietary databases, regulatory databases, and relevant patent analysis
  • Statistical databases, National government documents, and market reports
  • Press releases, news articles, and webcasts specific to the companies operating in the market

The paid sources for secondary research like Factiva, OneSource, Hoovers, and Statista

Primary Research:

Primary research involves telephonic interviews, e-mail interactions, as well as face-to-face interviews for each market, category, segment, and subsegment across geographies

The contributors who typically take part in such a course include, but are not limited to: 

  • Industry participants: CEOs, CBO, CMO, VPs, marketing/ type managers, corporate strategy managers, and national sales managers, technical personnel, purchasing managers, resellers, and distributors.
  • Outside experts: Valuation experts, Investment bankers, research analysts specializing in specific markets
  • Key opinion leaders (KOLs) specializing in unique areas corresponding to various industry verticals
  • End-users: Vary mainly depending upon the market

Data Modeling and Analysis:

In the iterative process (mentioned above), data models received inputs from primary as well as secondary sources. But analysts working on these models were the key. They used their extensive knowledge and experience about industry and topic to make changes and fine-tuning these models as per the product/service under study.

The standard data models used while studying this market were the top-down and bottom-up approaches and the company shares analysis model. However, other methods were also used along with these – which were specific to the industry and product/service under study.

To know more about the research methodology used for this study, kindly contact us/click here.

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Frequently Asked Questions

Virtual Neurorehabilitation Device Market Size is valued at USD 1.3 Bn in 2024 and is predicted to reach USD 4.9 Bn by the year 2034

Virtual Neurorehabilitation Device Market is expected to grow at a 14.0% CAGR during the forecast period for 2025-2034

Hocoma AG, MindMaze, Neuro Rehab VR, Immersive Rehab, Eodyne, Rehaptix GmbH, Neofect, Oxford VR, Euleria Health, Recovery Tech, ICAROS GmbH

Device Type, End User, Application, Technology, Patient Demographics are the key segments of the Virtual Neurorehabilitation Device Market.

North American region is leading the Virtual Neurorehabilitation Device Market.
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