The Virtual Neurorehabilitation Device Market Size is valued at 248.67 Million in 2022 and is predicted to reach 805.40 Million by the year 2031 at a 14.1 % CAGR during the forecast period for 2023-2031.
Virtual reality is a way through which humans can connect with computer-generated environments. Neurorehabilitation is one of the applications of Virtual reality. Neurorehabilitation includes devices like neurorobotic systems, Portable Neuromodulation Stimulators, brain-computer interfaces, and wearable devices. These devices are used to treat patients suffering from multiple sclerosis, Parkinson’s disease, and other neurodegenerative diseases.
Rising neurological illnesses, advanced technologies, increasing wearables & robotics for neurorehabilitation, the increasing geriatric population has enhanced the demand of the virtual neurorehabilitation device market. Also, many healthcare facilities and centers found these devices very important and effective in treating neurological patients, resulting in the growth of the virtual neurorehabilitation device market. However, the factors like absence of skilled professionals, the high cost of treatments or devices, complex systems, lack of standardized instruments are putting negative impact on the development of this market. So, players have to focus more on these factors while inventing and creating new devices.
Market segmentation
The virtual neurorehabilitation device market can be segmented into Applications, End-users, and regions. The applications segment comprises Brain Stroke, Parkinson’s Disease, Multiple Sclerosis, Spinal Cord Injury, and Cerebral Palsy. The Parkinson’s Disease segment of the application category is growing faster as there is no proper treatment available for this disease and neurorehabilitation devices are helping a lot in improving the patient’s health. By Product Type, market is segmented into Neurorobotic Systems, Wearable Devices, Brain-computer Interface, Brain Stimulators. By End-users, the market is divided into Hospitals & Clinics, Rehabilitation Centers, and Home Care Settings. Better service and accessibility, careful attention towards patients have dominated the Rehabilitation Centers segment in the market. The home Care Settings segment market will also going to grow in the future because of fast and cost-effective services. North America, Europe, Asia-Pacific, Latin America, and the Middle East, and Africa are regional segments of the global virtual neurorehabilitation device market. North America dominates the virtual neurorehabilitation device market and will continue this trend over the forecast period 2019-2030. Maybe this is due to the high prevalence of neurological diseases, advanced technologies, an increasing number of key payers and products, and awareness of new healthcare facilities. On the other hand, Asia-Pacific’s market is also expected to grow faster in the future.
Competitive Landscape
Some of The Key Players in The Virtual Neurorehabilitation Device Market:
- Ekso Bionics Holdings, Inc
- Hocoma AG
- MindMaze
- Neuro Rehab VR
- ReWalk Robotics
- Eodyne
- reHaptix GmbH
- Neofect
- Oxford VR
- Euleria
- Barron Associates
- Virtual Therapy Solutions, LLC
- Recovery Tech, Inc.
- ICAROS GmbH
- Other Prominent Players
The Virtual Neurorehabilitation Device Market Report Scope
Report Attribute |
Specifications |
Market Size Value In 2022 |
USD 248.67 Million |
Revenue Forecast In 2031 |
USD 805.40 Million |
Growth Rate CAGR |
CAGR of 14.1 % from 2023 to 2031 |
Quantitative Units |
Representation of revenue in US$ Million and CAGR from 2023 to 2031 |
Historic Year |
2019 to 2022 |
Forecast Year |
2023-2031 |
Report Coverage |
The forecast of revenue, the position of the company, the competitive market structure, growth prospects, and trends |
Segments Covered |
By Applications, By Product Type, By End-Users |
Regional Scope |
North America; Europe; Asia Pacific; Latin America; Middle East & Africa |
Country Scope |
U.S.; Canada; U.K.; Germany; China; India; Japan; Brazil; Mexico; The UK; France; Italy; Spain; China; Japan; India; South Korea; South East Asia; South Korea; South East Asia |
Competitive Landscape |
Ekso Bionics Holdings Inc., Hocoma AG, MindMaze, Neuro Rehab VR, ReWalk Robotics, Eodyne, reHaptix GmbH, Neofect, Oxford VR, Euleria, Barron Associates, Virtual Therapy Solutions, LLC, Recovery Tech, Inc., ICAROS GmbH, and Others |
Customization Scope |
Free customization report with the procurement of the report, Modifications to the regional and segment scope. Particular Geographic competitive landscape. |
Pricing and Available Payment Methods |
Explore pricing alternatives that are customized to your particular study requirements. |