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Global Virtual Neurorehabilitation Device Market

Virtual Neurorehabilitation Device Market Size, Share & Trends Analysis Report By Applications (Brain Stroke, Parkinson’s Disease, Multiple Sclerosis, Spinal Cord Injury, and Cerebral Palsy), Product Type, By End-Users, Region, And Segment Forecasts, 2023-2031.

Report ID : 1040 | Published : 2023-11-03 | Pages: 180 | Format: PDF/EXCEL

The Virtual Neurorehabilitation Device Market Size is valued at 248.67 Million in 2022 and is predicted to reach 805.40 Million by the year 2031 at a 14.1 % CAGR during the forecast period for 2023-2031.

Virtual Neurorehabilitation Device Market

Virtual reality is a way through which humans can connect with computer-generated environments. Neurorehabilitation is one of the applications of Virtual reality. Neurorehabilitation includes devices like neurorobotic systems, Portable Neuromodulation Stimulators, brain-computer interfaces, and wearable devices. These devices are used to treat patients suffering from multiple sclerosis, Parkinson’s disease, and other neurodegenerative diseases.

Rising neurological illnesses, advanced technologies, increasing wearables & robotics for neurorehabilitation, the increasing geriatric population has enhanced the demand of the virtual neurorehabilitation device market. Also, many healthcare facilities and centers found these devices very important and effective in treating neurological patients, resulting in the growth of the virtual neurorehabilitation device market. However, the factors like absence of skilled professionals, the high cost of treatments or devices, complex systems, lack of standardized instruments are putting negative impact on the development of this market. So, players have to focus more on these factors while inventing and creating new devices.

Market segmentation

The virtual neurorehabilitation device market can be segmented into Applications, End-users, and regions. The applications segment comprises Brain Stroke, Parkinson’s Disease, Multiple Sclerosis, Spinal Cord Injury, and Cerebral Palsy. The Parkinson’s Disease segment of the application category is growing faster as there is no proper treatment available for this disease and neurorehabilitation devices are helping a lot in improving the patient’s health. By Product Type, market is segmented into Neurorobotic Systems, Wearable Devices, Brain-computer Interface, Brain Stimulators. By End-users, the market is divided into Hospitals & Clinics, Rehabilitation Centers, and Home Care Settings. Better service and accessibility, careful attention towards patients have dominated the Rehabilitation Centers segment in the market. The home Care Settings segment market will also going to grow in the future because of fast and cost-effective services. North America, Europe, Asia-Pacific, Latin America, and the Middle East, and Africa are regional segments of the global virtual neurorehabilitation device market. North America dominates the virtual neurorehabilitation device market and will continue this trend over the forecast period 2019-2030. Maybe this is due to the high prevalence of neurological diseases, advanced technologies, an increasing number of key payers and products, and awareness of new healthcare facilities. On the other hand, Asia-Pacific’s market is also expected to grow faster in the future.

Competitive Landscape

Some of The Key Players in The Virtual Neurorehabilitation Device Market:

  • Ekso Bionics Holdings, Inc
  • Hocoma AG
  • MindMaze
  • Neuro Rehab VR
  • ReWalk Robotics
  • Eodyne
  • reHaptix GmbH
  • Neofect
  • Oxford VR
  • Euleria
  • Barron Associates
  • Virtual Therapy Solutions, LLC
  • Recovery Tech, Inc.
  • ICAROS GmbH
  • Other Prominent Players

The Virtual Neurorehabilitation Device Market Report Scope

Report Attribute

Specifications

Market Size Value In 2022

USD 248.67 Million

Revenue Forecast In 2031

USD 805.40 Million

Growth Rate CAGR

CAGR of 14.1 % from 2023 to 2031

Quantitative Units

Representation of revenue in US$ Million and CAGR from 2023 to 2031

Historic Year

2019 to 2022

Forecast Year

2023-2031

Report Coverage

The forecast of revenue, the position of the company, the competitive market structure, growth prospects, and trends

Segments Covered

By Applications, By Product Type, By End-Users

Regional Scope

North America; Europe; Asia Pacific; Latin America; Middle East & Africa

Country Scope

U.S.; Canada; U.K.; Germany; China; India; Japan; Brazil; Mexico; The UK; France; Italy; Spain; China; Japan; India; South Korea; South East Asia; South Korea; South East Asia

Competitive Landscape

Ekso Bionics Holdings Inc., Hocoma AG, MindMaze, Neuro Rehab VR, ReWalk Robotics, Eodyne, reHaptix GmbH, Neofect, Oxford VR, Euleria, Barron Associates, Virtual Therapy Solutions, LLC, Recovery Tech, Inc., ICAROS GmbH, and Others

Customization Scope

Free customization report with the procurement of the report, Modifications to the regional and segment scope. Particular Geographic competitive landscape.

Pricing and Available Payment Methods

Explore pricing alternatives that are customized to your particular study requirements.

 

Chapter 1. Methodology and Scope

1.1. Research Methodology

1.2. Research Scope & Assumptions

Chapter 2. Executive Summary

Chapter 3. Global Virtual Neurorehabilitation Device Market Snapshot

Chapter 4. Global Virtual Neurorehabilitation Device Market Variables, Trends & Scope

4.1. Market Segmentation & Scope

4.2. Drivers

4.3. Challenges

4.4. Trends

4.5. Industry Analysis – Porter’s Five Forces Analysis

4.6. Competitive Landscape & Market Share Analysis

4.7. Impact of Covid-19 Analysis

Chapter 5. Market Segmentation 1: By Applications Estimates & Trend Analysis

5.1. By Applications & Market Share, 2019 & 2031

5.2. Market Size (Value US$ Mn) & Forecasts and Trend Analyses, 2022 to 2031 for the following By Applications:

5.2.1. Brain Stroke

5.2.2. Parkinsons Disease

5.2.3. Multiple Sclerosis

5.2.4. Spinal Cord Injury

5.2.5. Cerebral Palsy

Chapter 6. Market Segmentation 2: By Applications Estimates & Trend Analysis

6.1. By Applications & Market Share, 2019 & 2031

6.2. Market Size (Value US$ Mn) & Forecasts and Trend Analyses, 2022 to 2031 for the following By Applications:

6.2.1. Neurorobotic Systems

6.2.2. Wearable Devices

6.2.3. Brain-computer Interface

6.2.4. Brain Stimulators

Chapter 7. Market Segmentation 3: By End-Users Estimates & Trend Analysis

7.1. By End-Users & Market Share, 2019 & 2031

7.2. Market Size (Value US$ Mn) & Forecasts and Trend Analyses, 2022 to 2031 for the following By End-Users:

7.2.1. Hospitals & Clinics

7.2.2. Rehabilitation Centers

6.2.3. Home Care Settings

Chapter 8. Virtual Neurorehabilitation Device Market Segmentation 4: Regional Estimates & Trend Analysis

8.1. North America

8.1.1. North America Virtual Neurorehabilitation Device Market revenue (US$ Million) estimates and forecasts By Applications, 2023 - 2031

8.1.2. North America Virtual Neurorehabilitation Device Market revenue (US$ Million) estimates and forecasts By End-Users, 2023 - 2031

8.1.3. North America Virtual Neurorehabilitation Device Market revenue (US$ Million) estimates and forecasts by country, 2023 - 2031

8.2. Europe

8.2.1. Europe Virtual Neurorehabilitation Device Market revenue (US$ Million) By Applications, 2023 - 2031

8.2.2. Europe Virtual Neurorehabilitation Device Market revenue (US$ Million) By End-Users, 2023 - 2031

8.2.3. Europe Virtual Neurorehabilitation Device Market revenue (US$ Million) by country, 2023 - 2031

8.3. Asia Pacific

8.3.1. Asia Pacific Virtual Neurorehabilitation Device Market revenue (US$ Million) By Applications, 2023 - 2031

8.3.2. Asia Pacific Virtual Neurorehabilitation Device Market revenue (US$ Million) By End-Users, 2023 - 2031

8.3.3. Asia Pacific Virtual Neurorehabilitation Device Market revenue (US$ Million) by country, 2023 - 2031

8.4. Latin America

8.4.1. Latin America Virtual Neurorehabilitation Device Market revenue (US$ Million) By Applications, (US$ Million)

8.4.2. Latin America Virtual Neurorehabilitation Device Market revenue (US$ Million) By End-Users, (US$ Million)

8.4.3. Latin America Virtual Neurorehabilitation Device Market revenue (US$ Million) by country, (US$ Million) 2023 - 2031

8.5. Middle East & Africa

8.5.1. Middle East & Africa Virtual Neurorehabilitation Device Market revenue (US$ Million) By Applications, (US$ Million)

8.5.2. Middle East & Africa Virtual Neurorehabilitation Device Market revenue (US$ Million) By End-Users, (US$ Million)

8.5.3. Middle East & Africa Virtual Neurorehabilitation Device Market revenue (US$ Million) by country, (US$ Million) 2023 - 2031

Chapter 8. Competitive Landscape

8.1. Major Mergers and Acquisitions/Strategic Alliances

8.2. Company Profiles

8.2.1. Ekso Bionics Holdings, Inc

8.2.2. Hocoma AG

8.2.3. MindMaze

8.2.4. Neuro Rehab VR

8.2.5. ReWalk Robotics

8.2.6. Eodyne

8.2.7. reHaptix GmbH

8.2.8. Neofect

8.2.9. Oxford VR

8.2.10. Euleria

8.2.11. Barron Associates

8.2.12. Virtual Therapy Solutions, LLC

8.2.13. Recovery Tech, Inc.

8.2.14. ICAROS GmbH

8.2.15. Other Prominent Player

 

Global Virtual Neurorehabilitation Device Market Segmentation

 Global Virtual Neurorehabilitation Device Market Size (Value US$ Mn) & Forecasts and Trend Analyses, Based on Applications

  • Brain Stroke
  • Parkinson’s Disease
  • Multiple Sclerosis
  • Spinal Cord Injury
  • Cerebral Palsy

Virtual Neurorehabilitation Device Market

Global Virtual Neurorehabilitation Device Market Size (Value US$ Mn) & Forecasts and Trend Analyses, Based on Product Type

  • Neurorobotic Systems 
  • Wearable Devices
  • Brain-computer Interface 
  • Brain Stimulators

Global Virtual Neurorehabilitation Device Market Size (Value US$ Mn) & Forecasts and Trend Analyses, Based on End-Users

  • Hospitals & Clinics
  • Rehabilitation Centers
  • Home Care Settings

 

Global Virtual Neurorehabilitation Device Market Size (Value US$ Mn) & Forecasts and Trend Analyses, Based on Region

  • North America
  • Europe
  • Asia Pacific
  • Latin America
  • Middle East & Africa

North America Virtual Neurorehabilitation Device Market Revenue (US$ Million) by Country,

  • U.S.
  • Canada

Europe Virtual Neurorehabilitation Device Market Revenue (US$ Million) by Country,

  • Germany
  • France
  • Italy
  • Spain
  • Russia
  • Rest of Europe

Asia Pacific Virtual Neurorehabilitation Device Market Revenue (US$ Million) by Country,

  • India
  • China
  • Japan
  • South Korea
  • Australia & New Zealand

Latin America Virtual Neurorehabilitation Device Market Revenue (US$ Million) by Country

  • Brazil
  • Mexico
  • Rest of Latin America

Middle East & Africa Virtual Neurorehabilitation Device Market Revenue (US$ Million) by Country,

  • GCC Countries
  • South Africa
  • Rest of Middle East & Africa

InsightAce Analytic follows a standard and comprehensive market research methodology focused on offering the most accurate and precise market insights. The methods followed for all our market research studies include three significant steps – primary research, secondary research, and data modeling and analysis - to derive the current market size and forecast it over the forecast period. In this study, these three steps were used iteratively to generate valid data points (minimum deviation), which were cross-validated through multiple approaches mentioned below in the data modeling section.

Through secondary research methods, information on the market under study, its peer, and the parent market was collected. This information was then entered into data models. The resulted data points and insights were then validated by primary participants.

Based on additional insights from these primary participants, more directional efforts were put into doing secondary research and optimize data models. This process was repeated till all data models used in the study produced similar results (with minimum deviation). This way, this iterative process was able to generate the most accurate market numbers and qualitative insights.

Secondary research

The secondary research sources that are typically mentioned to include, but are not limited to:

  • Company websites, financial reports, annual reports, investor presentations, broker reports, and SEC filings.
  • External and internal proprietary databases, regulatory databases, and relevant patent analysis
  • Statistical databases, National government documents, and market reports
  • Press releases, news articles, and webcasts specific to the companies operating in the market

The paid sources for secondary research like Factiva, OneSource, Hoovers, and Statista

Primary Research:

Primary research involves telephonic interviews, e-mail interactions, as well as face-to-face interviews for each market, category, segment, and subsegment across geographies

The contributors who typically take part in such a course include, but are not limited to: 

  • Industry participants: CEOs, CBO, CMO, VPs, marketing/ type managers, corporate strategy managers, and national sales managers, technical personnel, purchasing managers, resellers, and distributors.
  • Outside experts: Valuation experts, Investment bankers, research analysts specializing in specific markets
  • Key opinion leaders (KOLs) specializing in unique areas corresponding to various industry verticals
  • End-users: Vary mainly depending upon the market

Data Modeling and Analysis:

In the iterative process (mentioned above), data models received inputs from primary as well as secondary sources. But analysts working on these models were the key. They used their extensive knowledge and experience about industry and topic to make changes and fine-tuning these models as per the product/service under study.

The standard data models used while studying this market were the top-down and bottom-up approaches and the company shares analysis model. However, other methods were also used along with these – which were specific to the industry and product/service under study.

To know more about the research methodology used for this study, kindly contact us/click here.

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Frequently Asked Questions

How big is the Virtual Neurorehabilitation Device Market Size?

The Virtual Neurorehabilitation Device Market is expected to grow at a 14.1 % CAGR during the forecast period for 2023-2031.

Ekso Bionics Holdings Inc., Hocoma AG, MindMaze, Neuro Rehab VR, ReWalk Robotics, Eodyne, reHaptix GmbH, Neofect, Oxford VR, Euleria, Barron Associate

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